Patch Update 1.19 Now Available


Howdy Folks!

Thanks for all the great feedback and support. Patch Update 1.19 is now available on Itch.IO. See release notes below for the full list of changes, fixes and additions.


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Release Notes

  • Added additional checks to reduce memory overhead when returning to main menu
  • Game Saved text now appears in the lower middle of the screen when the game is saved.
  • Game menu now includes buttons for return to main menu and quit. Quit will now quit the desktop.
  • Mining platform now has an “Auto Collect At %” slider. Resource Transports will now only collect from mining platforms whose inventory amount is at or above this percentage.
  • Surface resource visuals render distance increased
  • Reduced system memory generation when looking up sprites for UI elements
  • Reduced system memory generation for systems that use conditional Lua expressions
  • Fixed: Deconstruct button visible in construction queue even if object doesn’t allow for deconstruction. This is mainly to fix an issue where the player could remove a Terraformer Regulator and be unable to complete the related mission.
  • Fixed: Wall lights not contributing to room lighting value in some cases.
  • Fixed: Attribute data not cleared correctly in some instances
  • Fixed: CDecorProvider updating data when returning to main menu which can cause a crash in some cases
  • Fixed: Colonist portrait data not cleaned up correctly in some instances
  • Fixed: Colonists are stuck performing an action if that action is removed by changing job roles in some instances.
  • Fixed: Crash can occur when returning to main menu if fish have been spawned in a aquarium
  • Fixed: Trader faction reputation still shows 4 stars even when maxed out

Files

Mercury Fallen - Mac 242 MB
Version 1.19 4 days ago
Mercury Fallen - Win 251 MB
Version 1.19 4 days ago

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