Developer Log #15 :: Alpha Progress
We’re getting closer and closer to the alpha release of the game, but it’s taking a little longer than expected. I’m working to ensure there are solid core features of the game in place before releasing the alpha. There has been a lot of testing and I’m working on some final features and bug fixes.
Saving The Game
One feature that has been highly requested from the demo feedback is the ability to save/load your game progress. This is currently being worked on and should be ready for alpha release. Saving progress is certainly important and ensuring that it does so reliably takes some time. The core features of save/load is in place and I’m just working out the bugs.
Stasis Capsules
One exciting new feature are the stasis capsules. Your colonists now start in stasis capsules which can be opened by selecting them and clicking open. Additional capsules have been lost and are scattered across the map for you to find while expanding the facility. This provides another means to get colonists.
There has been a lot of changes in the game related to resource requirements for construction projects as well as speeding up some of the early mining/construction in general. Stay tuned for more updates.
The alpha version is coming along very well and will be available very soon!
Get Mercury Fallen
Mercury Fallen
Sci-Fi Colony Management - Dig, Build and Explore
Status | Released |
Author | Nitrous Butterfly |
Genre | Simulation, Strategy, Survival |
Tags | 3D, colony, Crafting, Procedural Generation, Sci-fi |
Languages | English |
More posts
- Patch Update 1.19 Now Available7 days ago
- Patch Update 1.16Jan 01, 2024
- Mercury Fallen 1.0 Now Live!Aug 22, 2023
- 3 Weeks Until 1.0!Aug 01, 2023
- 1.0 & BeyondJun 16, 2023
- Update 36.7Jun 13, 2023
- Update 36.6May 30, 2023
- Patch Update 36.5May 16, 2023
Leave a comment
Log in with itch.io to leave a comment.