Developer Log #20 :: MedBay
With the addition of new Quirks and colonist stats it made sense to progress a bit further in that direction. Since the beginning I’ve had a job role in place for Doctor and it’s now time to get that Doctor to work.
Ailments
Ailments are new attribute modifiers, similar to how Quirks function, that can be treated by a doctor. Some Ailments may only last a certain amount of time and will go away on their own, such as the common cold. A doctor is required to treat patients and remove ailments as well as restore health. All ailments have a negative impact on your colonist in some way, so getting them treated is a good idea even if that ailment expires eventually.
MedBay
Any good doctor needs a place to work and the new MedBay is the place to be. The Medi-Bed is required for the doctor to treat patients in the new MedBay. A colonist will go for treatment if their health is low or if they have an ailment that can be treated. Ailments have different treatment times so the total time for a doctor to treat a patient depends on how many, and what kind, of ailments the patient has.
There are various additional updates and fixes coming in the next update. Stay tuned and thanks for the support!
Get Mercury Fallen
Mercury Fallen
Sci-Fi Colony Management - Dig, Build and Explore
Status | Released |
Author | Nitrous Butterfly |
Genre | Simulation, Strategy, Survival |
Tags | 3D, colony, Crafting, Procedural Generation, Sci-fi |
Languages | English |
More posts
- Patch Update 1.16Jan 01, 2024
- Mercury Fallen 1.0 Now Live!Aug 22, 2023
- 3 Weeks Until 1.0!Aug 01, 2023
- 1.0 & BeyondJun 16, 2023
- Update 36.7Jun 13, 2023
- Update 36.6May 30, 2023
- Patch Update 36.5May 16, 2023
- Minor Update 36.3May 11, 2023
Comments
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When will this be in the game?
I plan to have the next update out next week which will include the new MedBay/Medi-Bed and Ailments. Lots of other stuff in there as well. ;)